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RE: computer-go: perfect players
Seth,
perhaps you should consider your translation again. There surely are
games where even a perfect player would lose if not given the *choice*
of color.
-- Mika
Azathoth writes:
> from the book: A Course in Game Theory(1994, Martin J. Osborne & Ariel
> Rubinstein)
> "Every finite extensive game with perfect information has a subgame
> perfect equilibrium"(p.99)
>
> In english: assuming perfect ability to analyze a game, he can develop a
> strategy that will ensure him of at least an tie, no matter what strategy
> the opponent is using.
>
> And so it goes,
> -seth
>
> On Fri, 4 May 2001, Allan Crossman wrote:
>
> >
> > >If you define perfect the way I define it (no mind reading or learning about
> > >your opponent), you would only need to play two games, one with player A as
> > >Black, one with player A as white. Both games would be exactly the same
> > >because both players are exactly the same (perfect).
> >
> > This is only true if at no point does either player have two or more moves
> > that lead to the same result. In fact I suspect that for Go and many other
> > games there are probably millions of possible "perfect games".
> >
> >
> >
> >
> > Allan Crossman
> > http://www.faldara.co.uk
> > ------------------------------------------------------
> > PGP Keys: 0x497F13C8 (New) and 0xCEC9FAE1 (Compatible)
> >
> >
>