[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
computer-go: Passing on a 9x9 board
I was wondering if anyone knows a good statistical number of moves where
both players passing results in an aborted game. Some times both of the
nurel nets playing against eachother pass after 20-35 moves, i have no
qualms about one player passing.. but if both do early on it has taken
upto 4 minutes for gnugo to try and calculate a score. Since i'll have to
rewrite the fitness function take in the new_score feature. I was thinking
of not even bothing scoring a game if they don't reach a certain number of
moves. So any idea what the threshold should be?
Matthew Corey Brown bromoc@xxxxxxxxxxxxxxxxx
"Death can not stop true love. All it can do is delay it for awhile."