[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: computer-go: Most simple Go rules



In message <015247E5EE39D311A43A00AA00488FDE07E821@ATTHIS_3>, Jean-
Pierre Vesinet <jpvesinet@xxxxxxxxxxxxxxxxx> writes
>Nick Wedd wrote:
>
>> I imagine that this is because programmers are unwilling to implement
>> it.  They want their programs to play something that resembles grown-up
>> Go.
>
>Yes. But maintaining the pretense creates confusion, since no program is
>strong enough to accurately decide L&D, seki, ko, etc. at the point where
>humans would agree to end the game.

Yes, maintaining the pretence creates confusion.  This is regrettable,
but I don't expect to be able to change this.

You, and Robert, and Don, are being idealistic about this.  You are
considering what rules would be best for responsive and responsible
programmers.

I am in the position of organising a tournament for flesh-and-blood
programmers.  Some of whom will fail to read the instructions, and some
will read them but fail to act accordingly.  I am pragmatic and cynical,
perhaps unduly so.  My objective is to organise an event which people
will be happy to compete in.

Nick
-- 
Nick Wedd