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Re: computer-go: Most simple Go rules
The biggest issue for me is that computers should be requred to
determine their own fate. There needs to be a logical irrefutable
conclusion (like two succesive passes) with no room for
dis-agreements, and arbritation. Scoring the final result should not
be a complicated procedure involving a room full of entities. It
should be handle by the computers alone, it's their game. If the
computers disagree on the results, then one (or both) has a bug and
the actual score can be determined via Tromp/Taylor.
The Tromp Taylor rules are ideal for this and are logical. Tromp
Taylor doesn't provide for komi, but this can be added. Even komi is
slightly illogical because it illogically assumes we know what it
should be set at. A simple suggestion that makes it logical is to
assign it something small (like 1/2 or nothing at all) and play 2
games per match, with colors reversed. I don't know if this is
PRACTICAL, but it is logical. There are ways to break ties reasonably
in case of 1-1 results if that is what you need.
But komi is not worth an argument. Any komi can be used if everyone
plays by the same rules and has the same chances for color.
It doesn't have to be Tromp Taylor, but it should be something that
does not require human intervention to be successfully applied.
Don
> From: Robert Jasiek <jasiek@xxxxxxxxxxxxxxxxx>
>
> What really worries me is usage of illogical rules in CG
> tournaments while everybody knows about the advantages of
> logical rules for programming. Sponsorship is a weak argument
> because the AGA gets much attention from Asian professionals
> despite their logical rules. Cultural tradition is an even
> weaker argument these days when professionals from all big
> go playing countries spread go. So why must every tournament
> organizer and programmer suffer from implementing more than
> one ruleset, one worse than the other?!
>
> I totally agree. They should attempt to use a ruleset for computer
> competition that leads to the least problems and is most logical.
>
> Don
I would appreciate hearing both of your thoughts on
1) In what respect do you consider the AGA rules "logical"?
2) What ruleset would you consider ideal for a computer go tournament?
--
Bob Myers