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RE: computer-go: Engineering (was: Most simple Go rules)
> Mark Boon wrote:
> > But I do prefer the Japanese rules in practise (for humans,
> > that is).
> Still wondering why:)
Much controversy on this chinese/japanese. Many are just bashing the jap
rules for them not being logical. Still I would love it for my program to
play by jap rules. Because it is much more difficult to control territory
without occupying it. Somehow makes the game even more 'intelligent'. I
think that I like territory counting as opposed to area counting (if I
understood right the thread so far) and to me this is the major difference
between jap/chi rules. Am I wrong?
Be them logical or not (as some might claim) they are in effect and so many
people are using them. They cannot be entirely wrong or unusable. There may
be nuances that are more delicate to grasp, but if a human can, then
programers should be able to implement them.