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Re: computer-go: Recorded games with dead stones marked
Hi Peter,
IGS games that are finished and scored contain territory information. In
the sgf's it is encoded as TB[xy][xy]... for the black points and
TW[xy][xy]... for the white points. Unfortunately it seems quite
difficult to acquire (large amounts of) IGS games without getting into
trouble with the IGS admin(s).
My best solution so far was to use NNGS game records, which are
available on-line, and score them by a program like gnugo. If you want
very good data you will need to do some manual inspection also, but in
general gnugo should provide quite reasonable data. The command I used
for getting the scoring data was something like:
gnugo --score aftermath --capture-all-dead --chinese --infile $SGFFILE
-o $SCOREDSGFFILE
However, recently Inge Wallin suggested that it might be better to get
the information using the go text protocol. (The above occasionally
seems to trigger some rare bugs in gnugo 3.2.)
A while ago William Shubert offered to share the KGS game records (in an
email to rgg.). Since I was again looking for more game records I
recently send him an email. Unfortunately I've not yet received an
answer (maybe he's on holiday?), but when I know more I can let you know
if you want.
These were my clues ;-)
Erik
PS Let me know if you manage to get large amounts of IGS games.
Peter Drake wrote:
We ran across one paper which claimed there are recorded IGS games with
the dead stones marked. This would obviously make point-by-point
scoring much easier. Alas, we can't seem to find any such files. Any
clues?
Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/