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Re: computer-go: Recorded games with dead stones marked



Hi Peter,

IGS games that are finished and scored contain territory information. In the sgf's it is encoded as TB[xy][xy]... for the black points and TW[xy][xy]... for the white points. Unfortunately it seems quite difficult to acquire (large amounts of) IGS games without getting into trouble with the IGS admin(s).

My best solution so far was to use NNGS game records, which are available on-line, and score them by a program like gnugo. If you want very good data you will need to do some manual inspection also, but in general gnugo should provide quite reasonable data. The command I used for getting the scoring data was something like:

gnugo --score aftermath --capture-all-dead --chinese --infile $SGFFILE -o $SCOREDSGFFILE

However, recently Inge Wallin suggested that it might be better to get the information using the go text protocol. (The above occasionally seems to trigger some rare bugs in gnugo 3.2.)

A while ago William Shubert offered to share the KGS game records (in an email to rgg.). Since I was again looking for more game records I recently send him an email. Unfortunately I've not yet received an answer (maybe he's on holiday?), but when I know more I can let you know if you want.

These were my clues ;-)
Erik


PS Let me know if you manage to get large amounts of IGS games.



Peter Drake wrote:
We ran across one paper which claimed there are recorded IGS games with the dead stones marked. This would obviously make point-by-point scoring much easier. Alas, we can't seem to find any such files. Any clues?

Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/