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[computer-go] double threats



Go programs often analyse the tactical status of blocks (sometimes called strings) of stones. A block tactician performs some local search and then assigns the status ALIVE, DEAD or UNCLEAR to a block.
I have the problem how to treat double threats in this context. Let's say that two blocks are threatened and the defender may choose which block he wants to give up. Then the block tactician might treat the two blocks as "half-DEAD" or it might treat the bigger (or "more important") block as ALIVE and the smaller one as DEAD. None of these solutions is really satisfying and some special treatment seems to be necessary.
Since the situation is often too complex for a global quiescence search, a good solution of a direct evaluation of double threats might be helpful. Does anybody know about a good solution of this problem?
 
Jens 
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