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Re: [computer-go] how to use GTP in place of GMP
On Aug 12, 2004, at 7:28 PM, Erik van der Werf wrote:
BTW How do people feel about the increased opportunities for foul play
in network environments. It may be significantly harder for tournament
organizers to deal with (accusations of) foul play...
I'm affraid there is not much to be done. Network based tournament or
not, any computer could be connected to an outside expert using
wireless transmission for instance... Of course the signal could be
detected, but then what? Should tournaments be held in clean,
radio-free, monitored environments?
As with other cause of suspected cheating it seems that in the end the
only definitive solution is a tournament clause requiring that programs
source code can be examined, as does the ICGA Olympiad:
"2. Each program must be the original work of the entering developers.
Programming teams whose code is derived from or including game-playing
code written by others must name all other authors, or the source of
such code, in their application details. Programs which are discovered
to be close derivatives of others (e.g., by playing nearly all moves
the same), may be declared invalid by the Tournament Director after
seeking expert advice. For this purpose a listing of all game-related
code running on the system must be available on demand to the
Tournament Director."
(http://www.cs.unimaas.nl/olympiad2004/rules.html )
Marco Scheurer
Sen:te, Lausanne, Switzerland http://www.sente.ch
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