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Re: [gnugo-devel] Re: [computer-go] SlugGo v.s. Many Faces



This form of search, deep analyses of single lines of play, I have called
"playout analysis" <http://satirist.org/learn-game/inspire/playout.html>,
by analogy to the "rollout analysis" done by backgammon programs.
It is an interesting question, what kind of information one can gain from playout analysis. I would say: not only the scores. My program Go81 uses playout analysis to determine critical eye-forming points and the focus of the game in general. One could also use the covariance of owning a certain point on the board with the total score, over all the final board positions in playout analysis. It measures approximatively how important certain point (or area) is for the whole result.

You can take a look at Figure 5 in:
http://www.cis.hut.fi/praiko/go81/go_step.pdf

Tapani Raiko

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