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Re: [computer-go] Statistical Significance
Yes, what I have seen many times is that a player has a great
tournament and is afraid to play again, knowing that he is probably
overated.
But people who are rating conscious are very often afraid to play.
There is the constant fear that your rating might go down!
ELO ratings are extremely fine grained. 1 rating point is
immeasurable and even 100 points isn't much. That's why I always
thought it would be interesting if players had 2 ratings. One of them
would be internal to the rating organization and would be based on ELO
but wouldn't be the published rating of the player (and would be
basically hidden.) The published rating would be based on the highest
ELO rating ever achieved and organized into classes. Sort of like in
ELO chess where 2200 or above is considered "master." There might be
classes defined by ELO 100 rating point differences.
The idea would be that you would always be trying to move into a
higher class but would never have to fear dropping down to a lower
one. You would get to keep your achievements. I think there are lots
of games/sports where you achieve rank based on an accumulation of
accomplishments and can't lose it once you have achieved it. This is
a bit more compassionate and human. Of course players sometimes get
weaker but that doesn't apply so much in intellectual games as it does
in sports where youth is a much bigger advantage. Older players
sometimes get significantly weaker over time but to me the older
players who have presumably contributed much more to the game over the
years deserve the dignity and status of keeping whatever title they
have earned.
If such a system were used in Chess, there would probably need to be
some adjustments to the basic formula.
How is this in Go? Can your rank go down in Go, or do you get to hold
on to ranks you have achieved?
- Don
>Last time I checked (which is many years ago), the Danish Go Association
>used something like the ELO system to calculate Go ratings. They had it
>calibrated so that the numbers corresponded to kyus and dans pretty
>directly. I think higher dan rankings were still awarded by a committee,
>based on the calculated numbers...
>
>No idea how it performed over a longer time, nor indeed if they still
>use it.
>
One serious disadvantage of the Elo-System is, that "before the Elo-system,
people played chess, now the play for getting Elo points". If I ask a good
friend of mine: "How was the last tournament, his answer is: "I gained/lost
X Elo".
It has become a fetish. But this is general accordance with the development
in society. "How is your work?". "I earn XY Euro/Dollar".
>From this perspecitive the Dan-Ranking has something oldfashioned/charming.
Chrilly
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