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Re: [computer-go] Pattern Matcher



Fiery Frank wrote:
You simply have not understood what my pattern system is and what it does,
and immediately saying that it is highly inferior in usefulness to a L&D
solver is simply naive. Both are important. I am pretty sure that my system
is much more important, as my system allows to predict 20% of all pro moves
in unseen games and it takes a few microseconds per move to do that.  And,
in a few weeks to months, it will predict 40% of pro moves, when things go
well.
A jump from 20% to 40%: my guess is this is better than the pros would do: 33% would imply there are three moves that a pro cannot confidently distinguish between, and from the commentated games I've watched that is very common.

That was one reason I stopped using move prediction rates. The other was - as you point out in a later message - that pros are still far from perfect.

Darren
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