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Re: [computer-go] Modern brute force search



At 09:14 PM 11/7/04, you wrote:
>the median go player may be as strong as 6-kyu. he has no chance against
>any 1 dan, let alone the worst pro.

The chance of a 6-kyu against a 4-kyu is already near zero, not mentioning a 1 dan.
maybe a bit more than you think. there is a high variance at that level. and style could be a big factor. so there are probably some 6 kyus that could beat some 4 kyus more often than you woild think. but it will get closer to zero as the ranks get higher real fast.


These topics came up before. It's generally believed by the top pros that the perfect game is about 2-4 stones away. They reached this conclusion by careful considerations, not just boosting. So it should carry some weight.
interesting, i had not heard that.


The Go game seems to be designed just 2 to 4 stones above top human players. It's probably the reason that it's settled at 19x19.
i thought that the reason for that was because there is about the same amount of territory in the corners and sides as there is in the middle. the claim is that any smaller an the game is all about the corners, any larger and the game is all about the middle.

thanks

---
ray tayek <http://tayek.com/>, co-chair <http://www.ocjug.org/>, actively seeking telecommuting work.

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