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Re: [computer-go] Pattern matching - example play
At 13:46 1-12-2004 -0500, Chris Fant wrote:
>> Funny, I had a somewhat similar system a couple of years ago, which was
>> trained on 19x19 games. Nevertheless, on 9x9, one of the first versions
>> of Magog (which did about 9 ply full-width search) was inferior to my
>> static predictors without any search.
>
>9 ply full width on 9x9? Certainly not near the beginning of the game.
20 ply brute force is no problem either in 9x9. Of course using nullmove
and some later techniques and a good hashtable.
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