[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [computer-go] Pattern matching - example play



With nullmove R=3 and some selectivity and good hashtables you should get
far deeper depending upon the total nodes you see.

What's the nps you get and what time does it allocate for the first few moves?

Vincent

At 00:48 2-12-2004 +0100, Erik van der Werf wrote:
>Chris Fant wrote:
>> 9 ply full width on 9x9?  Certainly not near the beginning of the game.
>
>It depends on the time settings. For tournament play it was probably a 
>bit less in the opening and a bit more towards the end.
>
>E.
>_______________________________________________
>computer-go mailing list
>computer-go@xxxxxxxxxxxxxxxxx
>http://www.computer-go.org/mailman/listinfo/computer-go/
>
>
_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://www.computer-go.org/mailman/listinfo/computer-go/