(I didn't write that, John Tromp did.)
On 5/9/05, Nick Wedd <nick@xxxxxxxxxxxxxxxxx> wrote:
> >
> >Sure you can; if there is a dispute regarding a seki (one side > >claiming the
> >other is dead) you play it out. Now the proper playout is: pass; pass.
> >in which case, since neither side has made any non-pass moves,
> >the position is (correctly) scored as-is. And if one side does make moves,
> >then it's their loss:)
I understand that you can apply a rule on life and death that says player a's group is alive if either player b accepts it is alive or player b can kill it if he moves first once both players have passed. And at least this means stones in seki don't get removed from the board from a player who can argue his case.
I'm not sure it's all that simple though. Please forgive the notation below, which I've used to get round the proportional spacing you get with some characters like # and *.
a and b represent the two players. e represents empty points.
Assuming Japanese rules for now, but I'm sure it's possible to set up examples with other rule sets.
< diagram replaced by more legible version: > O . # # O . . . . . O # # O . . . . # # . # O . . . . # # # O O . . . . O O O O O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Using Japanese rules, there are no points in this.In the local position, there should be no points in this.
However, using this approach, if I've understooded it correctly, b would get one point within the seki, because the programs wouldn't explicitly understand it as a seki, but instead as 2 live groups - one surrounding no points and the other surrounding one point.I don't know what strange "understandings" bots may have about this position. In any case, most of them are unable to tell me, and those that are able have no incentive to do so honestly.