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[computer-go] Security
As far as authentication goes, it is relatively
straightforward to implement SSL over sockets,
and give out usernames and passwords. That way,
you know that you are communicating with the right
program.
Of course, this does not address the problem of
the programmer entering moves for the program,
but it does solve the most basic problem of others
pretending to be the program.
As far as manual play, you are a lot more likely in
Go to have the "off by 1" problem than in Chess,
where it takes a much larger degree of carelessness
to move a knight instead of a bishop.
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