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Re: [computer-go] how to use GTP in place of GMP



Richard,

What's to say your DB can be loaded into memory as a RAM drive, in your
case, reducing your I/O bottleneck substantially?  Then the penatly you
currently suffer would disappear, right?


Jim


----- Original Message -----
From: "Richard Brown" <rbrown@xxxxxxxxxxxxxxxxx>
To: "computer-go" <computer-go@xxxxxxxxxxxxxxxxx>
Sent: Friday, August 13, 2004 4:39 PM
Subject: Re: [computer-go] how to use GTP in place of GMP


>
>
> William Harold Newman wrote:
>
> > Another possibility, perhaps only marginally practical now,
> > but probably more practical in ten years, might be to play games with
> > an average time allowance so short (perhaps 250 milliseconds per move?
> > 150?) that humans can't react fast enough to be helpful.
>
> Hmmm.   Not merely impractical, but highly unfair to my program,
> which has to do some disk access, because the pattern database is
> too large to fit into memory.  That disk access makes my program
> slow, and your proposal punishes me for that.
>
> Is such a program to be disqualified, just because it's "slow"
> in your opinion?
>
> --
> Richard L. Brown             Office of Information Services
> Senior Unix Sysadmin         University of Wisconsin System
>                              780 Regent St., Rm. 246
> rbrown@xxxxxxxxxxxxxxxxx              Madison, WI  53715
>
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