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Re: [computer-go] Search = Bad!
Don Dailey wrote:
Tic-Tac-Toe can be reformulated to seem more mathmatical. It goes like
this:
Given a set of numbers, 1 - 9, each player alternately chooses 1 number
from the set and adds it to his own collection of numbers. It is forbidden
to choose a number that has already been selected. The first player
who can take any 3 of his numbers and make 15 wins.
This game, as it turns out, is the equivalent of tic-tac-toe. I'm not
sure how to solve it by formula, but in this form it seems more possible.
The trick is that you lay out the 9 numbers as a kind of magic square like so:
8 1 6
3 5 7
4 9 2
And getting any 3 of your numbers to add up is the same as putting X
or O on a row, column or diagonal.
Since a magic square can be layed out in many configurations, it is
like you are playing a "pure" form of tic-tac-toe, the reflections,
rotations, symetries are automatically handled and you are not
concerned with the visual aspect of the game.
OK, I vaguely remember seeing this idea once before in the past, but it
doesn't help you play the game mathematically (i.e. choose the next move
using a mathematical formula). I don't see it anyway.
Somebody apparently made the remark that Tic-Tac-Toe can be played using
a mathematical formula. I'm missing a post or something because it's
not apparent who made this assertion. Anyone know?
Some may find this link interesting:
http://www.klab.caltech.edu/~ma/tictactoe.html
Matt
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