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Re: [computer-go] Search = Bad!



Don Dailey wrote:

Tic-Tac-Toe can be reformulated to seem more mathmatical. It goes like
this:

Given a set of numbers, 1 - 9, each player alternately chooses 1 number
from the set and adds it to his own collection of numbers. It is forbidden to choose a number that has already been selected. The first player
who can take any 3 of his numbers and make 15 wins.
This game, as it turns out, is the equivalent of tic-tac-toe. I'm not
sure how to solve it by formula, but in this form it seems more possible.

The trick is that you lay out the 9 numbers as a kind of magic square like so:

8 1 6
3 5 7
4 9 2

And getting any 3 of your numbers to add up is the same as putting X
or O on a row, column or diagonal.

Since a magic square can be layed out in many configurations, it is
like you are playing a "pure" form of tic-tac-toe, the reflections,
rotations, symetries are automatically handled and you are not
concerned with the visual aspect of the game.
OK, I vaguely remember seeing this idea once before in the past, but it doesn't help you play the game mathematically (i.e. choose the next move using a mathematical formula). I don't see it anyway.

Somebody apparently made the remark that Tic-Tac-Toe can be played using a mathematical formula. I'm missing a post or something because it's not apparent who made this assertion. Anyone know?

Some may find this link interesting: http://www.klab.caltech.edu/~ma/tictactoe.html

Matt
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