Evan Daniel wrote:
Perhaps an easier analogy is Conway's game of Life. It's an emergent pattern defined by simple rules, and there are plenty of hard questions about it -- gardens of eden, maximal stable densities, minimal quadratic replicators, Turing completeness, etc etc. None of them are trivial, though some are answered (it's Turing complete), and I don't think anyone seriously studying it thinks that the answers will tend to fall out of the rules in any simple way.
And so all things come full circle, grasshopper. Conway played go, but found it to difficult to program, too difficult to submit to the combinatoric analysis he hoped to apply to it. So, he made the analogue of the 'capture' rule (that is the rule which governs "life" and "death" of "stones" in Conway's Life) simpler than go's. And thus, Life was born, of go. -- Rich _______________________________________________ computer-go mailing list computer-go@xxxxxxxxxxxxxxxxx http://www.computer-go.org/mailman/listinfo/computer-go/