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Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: John Tromp
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: William Harold Newman
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
RE: computer-go: Most simple Go rules
From
: Jean-Pierre Vesinet
Re: computer-go: Most simple Go rules
From
: Don Dailey
RE: computer-go: Most simple Go rules
From
: Jean-Pierre Vesinet
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Nick Wedd
RE: computer-go: Most simple Go rules
From
: Jean-Pierre Vesinet
Re: computer-go: Most simple Go rules
From
: Tristan Cazenave
Re: computer-go: Example of Good Core Rules of Play for CG
From
: Nick Wedd
Re: computer-go: Why Ko
From
: Erik van der Werf
computer-go: Example of Good Core Rules of Play for CG
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Bob Myers
Re: computer-go: RE: Pattern-Matcher
From
: David Fotland
Re: computer-go: Most simple Go rules
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Dave Dyer
Re: computer-go: Most simple Go rules
From
: Don Dailey
Re: computer-go: Why Ko
From
: Robert Jasiek
Re: computer-go: Relativ moves
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Heikki Levanto
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
computer-go: Standard Go Modem Protocol
From
: Lav Kovacic
Re: computer-go: Most simple Go rules
From
: Robert Jasiek
computer-go: RE: Pattern-Matcher
From
: Florian Bantner
RE: computer-go: Sharing Go modules - ready for download
From
: David Fotland
Re: computer-go: Most simple Go rules
From
: birk
Re: computer-go: Why Ko
From
: Christian Nentwich
Re: computer-go: Why Ko
From
: David Mechner
Re: computer-go: Why Ko
From
: Nick Wedd
Re: computer-go: Sharing Go modules - ready for download
From
: Richard Brown
Re: computer-go: Why Ko
From
: Erik van der Werf
Re: computer-go: Sharing Go modules - ready for download
From
: Daniel Bump
computer-go: 6th Computer Olympiad, Maastricht 2001
From
: Erik van der Werf
RE: computer-go: Sharing Go modules - ready for download
From
: Mark Boon
RE: computer-go: Sharing Go modules - ready for download
From
: Eric Boesch
Re: computer-go: Most simple Go rules
From
: Don Dailey
Re: computer-go: Most simple Go rules
From
: Dave Dyer
Re: computer-go: Most simple Go rules
From
: Heikki Levanto
Re: computer-go: Most simple Go rules
From
: Nick Wedd
Re: computer-go: Evaluating positions
From
: Heikki Levanto
Re: computer-go: Most simple Go rules
From
: Chris Fant
Re: computer-go: Most simple Go rules
From
: Dave Dyer
Re: computer-go: Most simple Go rules
From
: Tim Klinger
Re: computer-go: Most simple Go rules
From
: Tim Klinger
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Evaluating positions
From
: Don Dailey
computer-go: Most simple Go rules
From
: Xinwei Kong
Re: computer-go: Why Ko
From
: Heikki Levanto
RE: computer-go: Why Ko
From
: Jean-Pierre Vesinet
Re: computer-go: Why Ko
From
: Matthew Corey Brown
Re: computer-go: Why Ko
From
: Allan Crossman
Re: computer-go: Why Ko
From
: Nick Wedd
computer-go: Why Ko
From
: Joshua Berryman
Re: computer-go: Evaluating positions
From
: Tim Klinger
Re: computer-go: Evaluating positions
From
: Heikki Levanto
RE: computer-go: Sharing Go modules - ready for download
From
: Patrick Stiegeler
Re: computer-go: Evaluating positions
From
: Vlad Dumitrescu
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Evaluating positions
From
: Christian Nentwich
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Evaluating positions
From
: Nick Wedd
RE: computer-go: Sharing Go modules - ready for download
From
: Mark Boon
Re: computer-go: Evaluating positions
From
: Heikki Levanto
Re: computer-go: Evaluating positions
From
: Eric Boesch
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Sharing Go modules - ready for download
From
: Eric Boesch
Re: computer-go: Evaluating positions
From
: Nick Wedd
Re: computer-go: Evaluating positions
From
: Bob Myers
Re: computer-go: Evaluating positions
From
: Heikki Levanto
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Evaluating positions
From
: Don Dailey
Re: computer-go: Sharing Go modules - ready for download
From
: Christian Nentwich
Re: computer-go: Evaluating positions
From
: David Fotland
Re: computer-go: Sharing Go modules - ready for download
From
: Heikki Levanto
Re: computer-go: Evaluating positions
From
: Vlad Dumitrescu
Re: computer-go: Sharing Go modules - ready for download
From
: Patrick Stiegeler
Re: computer-go: Evaluating positions
From
: Heikki Levanto
computer-go: GMP Redux
From
: Richard Brown
Re: computer-go: Evaluating positions
From
: Vlad Dumitrescu
Re: computer-go: Evaluating positions
From
: Vlad Dumitrescu
Re: computer-go: Evaluating positions
From
: Nick Wedd
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