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- Re: computer-go: NP-complete problems solved?, (continued)
- computer-go: Subject: Ing Computer Go Competition, Nov 3-8, Guiyang, China,
Michael D Richard
- computer-go: PSPACE complete,
sorin gherman
- Re: computer-go: Hardness of Go,
Charles Matthews
- computer-go: Two ways to program a GO-engine,
Roland
- Re: computer-go: Two ways to program a GO-engine,
Vlad Dumitrescu
- Re: computer-go: Two ways to program a GO-engine,
Don Dailey
- Re: computer-go: Two ways to program a GO-engine,
Roland
- <Possible follow-ups>
- Re: computer-go: Two ways to program a GO-engine,
Heikki Levanto
- Re: computer-go: Two ways to program a GO-engine,
Vlad Dumitrescu
- Re: computer-go: Two ways to program a GO-engine,
Charles Matthews
- Re: computer-go: Two ways to program a GO-engine,
sorin gherman
- Re: computer-go: Two ways to program a GO-engine,
Charles Matthews
- Re: computer-go: Two ways to program a GO-engine,
Charles Matthews
- Re: computer-go: Two ways to program a GO-engine,
Heikki Levanto
- Re: computer-go: Two ways to program a GO-engine,
Heikki Levanto
- computer-go: perfect play : a new fractal algorithm,
Serge Boisse
- Re: computer-go: perfect play : a new fractal algorithm,
Vlad Dumitrescu
- Re: computer-go: perfect play : a new fractal algorithm,
Roland
- Re: computer-go: perfect play : a new fractal algorithm,
Matt Gokey
- <Possible follow-ups>
- RE: computer-go: perfect play : a new fractal algorithm,
Cuijpers, P.J.L.
- RE: computer-go: perfect play : a new fractal algorithm,
Cuijpers, P.J.L.
- RE: computer-go: perfect play : a new fractal algorithm,
Johan Roos (QCS)
- Re: computer-go: perfect play : a new fractal algorithm,
Tristan Cazenave
- Re: computer-go: perfect play : a new fractal algorithm,
Joan Pons Semelis
- RE: computer-go: perfect play : a new fractal algorithm,
Johan Roos (QCS)
- computer-go: Handicap patterns against perfect players,
Roland
- computer-go: Defeating mirror Go,
Roland
- computer-go: INFO Europ. Computer Go Championship AUG2000,
Stefan Mertin
- computer-go: Re: Generalized Ranking System,
Cuijpers, P.J.L.
- computer-go: re: perfect play,
Vlad Dumitrescu
- computer-go: ADMIN NOTE,
Michael D Richard
- computer-go: Ladders and implicit knowledge,
Joan Pons Semelis
- computer-go: weak games needed,
Erik v.d.Werf
- Re: computer-go: Ratings, God and everything.,
birk
- Re: computer-go: perfect play,
birk
- <Possible follow-ups>
- Re: computer-go: perfect play,
Amol Dharmadhikari
- RE: computer-go: perfect play,
Michael.Collins
- Re: computer-go: perfect play,
Heikki Levanto
- Re: computer-go: perfect play,
Vlad Dumitrescu
- Re: computer-go: perfect play,
Tapani Raiko
- Re: computer-go: perfect play,
Vlad Dumitrescu
- Re: computer-go: perfect play,
Magnus Persson
- RE: computer-go: perfect play,
Sai To Wang
- Re: computer-go: perfect play,
Robert Jasiek
- Re: computer-go: perfect play,
Mark Boon
- Re: computer-go: perfect play,
Nick Wedd
- Re: computer-go: perfect play,
Robert Jasiek
- Re: computer-go: perfect play,
Robert Jasiek
- Re: computer-go: perfect play,
Vlad Dumitrescu
- Re: computer-go: perfect play,
Andre Engels
- Re: computer-go: perfect play,
Don Dailey
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